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shouvik.m25@gmail.com

Copyright @2024 ShouvikMaiti

Built with lots of coffee and tiramisu

Retail Buddy

A button function that initiates a human interaction between store employees and customers, allowing for a more personalized exchange of information.

UX Design

User testing

Prototyping

4 Weeks

3 Members

Figma, Miroboard

Grocery shopping can be tough

Less than a quarter of grocery shoppers find it difficult to find store help

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Conducting Analytic Observation

So we created tasks to comprehend different aspects of the shopping experience. Observing diverse user groups, spatial designs and distinct staff roles running in the store, which created different insights.

1

Minimal Human Contact

2

Self-checkout Preferred

3

Layout Impacts Purchases

Affinity Mapping

Now Bloomington's international students often struggle with grocery shopping due to cultural differences, and while technology has eased that process, it has diminished the social aspect. Upon further analyzing, we found some key pain-points.

1

A user unable to find a product is unlikely to approach an employee

2

Users wanting help had difficulty finding employees, especially in big stores

Human Interaction - The Lost Social Link

endless splurge cycle

dietary constraints

shop as you think

shop as you think

option overload

infographic confusion

impulsive buying

money constraints

dietary constraints

Understanding the User

USER JOURNEY

Liam.

23 years old

IU Student

Irish

Pre-Shopping

Exploring

Engaging

Checkout

POSITIVE

NEGATIVE

'need to shop real quick'

'lets get the groceries fast'

'too many products to select from'

'i cant find honey'

'where is the grocery clerk'

'i cant waste time, need to leave'

'that's a massive check-out line'

Problem Statement

How can we encourage social connections in a grocery shop dominated by impersonal self-service?

Technology has made grocery shopping impersonal, causing some shoppers to miss the personal connections they used to make.

What If

The Help

The Button

The Clueless Shopper

What if the product did not have an interface and could just prompt human interaction.

Design Solution


A digital insert that adds a personal touch in the social interaction between employee and students

The personal connection between customers and employees has diminished in recent times. Restoring this connection will require prioritizing human relationships as companies grow.

Light feedback on pressing the button

A vibration alert about allergens

A call button to call store employees

Visual Affordance

Haptic Feedback

Tactile Response

Design Blueprint


Digital Button

Users interact with aisles, shelves, and the cart throughout the shopping process. The cart’s digital screen will feature a call button for assistance.

Smart carts allows users to scan their products as they shop to avoid time wasted on huge checkout lines.

Smart Carts

IU students can use their digital card for ID, access, and payments. Scanning it on the cart provides personalized shopping advice.

Crimson Card

The shopping ecosystem registers student details each time the IU card is scanned on the cart, enabling personalized assistance from employees.

Ecosystem

User Scenario

Scenario 1

At the start, users scan their IU card and complete a brief questionnaire on dietary needs and discounts. This creates a personalized database, alerting users to sales and allergens. If an allergen is detected, the cart handle lights up and vibrates, warning the user.

Scenario 2

When a user needs assistance, they can simply press a button to alert the nearest store employee. The corners of the cart will light up, making it easy for the employee to locate the user in need. Additionally, the employee will receive the user's IU identification on their screen, enabling them to provide personalized and efficient assistance.

The Ecosystem

CALL

BUTTON

IU

Card

Smart Cart


Locate Customer

Dietary
Restriction

Budget Control

Questionnaire

Purchase
Trends

Customer Data from

IU Card

Discount Awareness

Employee Interaction

Visual Feedback

Visual Feedback

employee alert on his device

control alert throughout shopping experience

personalized message based on purchase history

User Testing

We made a simple paper prototype and body-stormed our product in the library since all the shops were shut that day. We developed a script and a set of goals for our user to perform. These were some of the insights we developed from the user testing.

1

Button Appeal - A visually appealing button invites clicks.

2

Discount Repetition - Discounts are mentioned both on-screen and by store employees.

3

Phone Call Function - User requests the button to function for direct help via phone call instead of social interaction.

4

Crimson Card Payments - User inquires if the crimson card can be used for payments due to its built-in account balance.

Winding Down

Learnings

Designing for Human Centric Interaction

The project presented a unique challenge: creating a product that transcends traditional interface design while fostering genuine human connection. We explored how technology can seamlessly integrate into human behavior and social dynamics. This innovative approach required us to reimagine the essence of user experience, shifting our focus from screen-based interactions to more natural engagement.

Usability Testing is Key

We approached different methods to test our product but the bodystorming method stood out the most. Not only did we overcome our initial usability testing difficulties but gained deeper insights into how our product could seamlessly integrate into a user's life.

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